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Lanternmarch

A roguelite RPG: three heroes, one lantern, and a crypt that changes every run.

Screenshot of Lanternmarch

Pick three heroes from four — Knight, Barbarian, Mage and Ranger — and carry the last lantern down a branching crypt of battles, elites, rest stops, a shop and treasure, to the Hollow Regent at the bottom. Battles are turn-based, with a turn bar that shows who acts next and foes that show what they plan to do.

Learn and upgrade techniques, collect charms that bend the rules, and spend embers between runs on permanent Lantern Boons. Once a day the Daily March gives everyone the same crypt, with one ranked go and a shared board. Runs save after every move, so a march can be picked up later.

What you get

  • Turn-based party battles in a chibi 3D crypt, with a visible turn order
  • A new branching map every run: battles, elites, rest, a shop, treasure and a boss
  • Daily March: the same crypt for everyone, one ranked go, a board and a streak
  • Lantern Boons and harder Gloom levels between runs; music and sound made in code